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| What to add | |
| |
What power is next? | Team check for models | | 0% | [ 0 ] | KD laser | | 46% | [ 6 ] | Give nightvision | | 0% | [ 0 ] | Invisibility | | 23% | [ 3 ] | KD Invisibility | | 0% | [ 0 ] | idk | | 31% | [ 4 ] |
| Total Votes : 13 | | |
| Author | Message |
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micke1101
Number of posts : 152 Age : 30 Location : Sverige/Växjö | Sweden/vaxjo Karma: : <font color="green"><b>Very good</b></font> Warning : Rank permisson : Next Permisson : You cant get any higher XD <font></font> : Steamid : STEAM_0:1:17811664 Registration date : 2008-07-23
| Subject: What to add Mon Jul 28, 2008 4:46 pm | |
| Hello now im not sure if the programs work (jan havent tested ingame just checked the codes) but if they work i will add more so here is a options list (if you think something is more important than these post a reply and i add it to poll if its not impossible or i consider it to much rip or unnessesary at least for now)
Last edited by micke1101 on Wed Aug 27, 2008 12:05 pm; edited 4 times in total | |
| | | Atspulgs
Number of posts : 76 Age : 34 Location : Ireland Karma: : <font color="green"><b>Normal</b></font> Warning : Rank permisson : <font></font> : Steamid : Plz fill in steamid Registration date : 2008-07-28
| Subject: Re: What to add Mon Jul 28, 2008 4:50 pm | |
| i would like them all + invisibility | |
| | | micke1101
Number of posts : 152 Age : 30 Location : Sverige/Växjö | Sweden/vaxjo Karma: : <font color="green"><b>Very good</b></font> Warning : Rank permisson : Next Permisson : You cant get any higher XD <font></font> : Steamid : STEAM_0:1:17811664 Registration date : 2008-07-23
| Subject: Re: What to add Tue Jul 29, 2008 10:41 am | |
| | |
| | | Dr. Jan Itor
Number of posts : 43 Age : 34 Karma: : <font color="green"><b>Good</b></font> Warning : Rank permisson : Next Permisson : Admin <font></font> : Steamid : Plz fill in steamid Registration date : 2008-07-23
| Subject: Re: What to add Tue Jul 29, 2008 10:45 am | |
| | |
| | | micke1101
Number of posts : 152 Age : 30 Location : Sverige/Växjö | Sweden/vaxjo Karma: : <font color="green"><b>Very good</b></font> Warning : Rank permisson : Next Permisson : You cant get any higher XD <font></font> : Steamid : STEAM_0:1:17811664 Registration date : 2008-07-23
| Subject: Re: What to add Tue Jul 29, 2008 10:58 am | |
| updating the program so you dont need to download everytime? XD i havent that knowledge yet maybe yang can help, ive tried it sometimes but still not sure the only thing im sure at is that you need a webhosted web site and not though for example filden.com or simular and it uses system xml and reads xml files | |
| | | Atspulgs
Number of posts : 76 Age : 34 Location : Ireland Karma: : <font color="green"><b>Normal</b></font> Warning : Rank permisson : <font></font> : Steamid : Plz fill in steamid Registration date : 2008-07-28
| Subject: Re: What to add Tue Jul 29, 2008 1:06 pm | |
| auto updater is a wounderful idea | |
| | | awparN
Number of posts : 5 Location : Sweden,Karlshamn Warning : Rank permisson : Steamid : Plz fill in steamid Registration date : 2008-07-30
| Subject: Re: What to add Wed Jul 30, 2008 7:30 am | |
| The weps spawn doesent work?, and yeah i want them all 2:D | |
| | | micke1101
Number of posts : 152 Age : 30 Location : Sverige/Växjö | Sweden/vaxjo Karma: : <font color="green"><b>Very good</b></font> Warning : Rank permisson : Next Permisson : You cant get any higher XD <font></font> : Steamid : STEAM_0:1:17811664 Registration date : 2008-07-23
| Subject: Re: What to add Wed Jul 30, 2008 7:31 am | |
| - awparN wrote:
- The weps spawn doesent work?, and yeah i want them all 2:D
it should be fixed in the current beta | |
| | | awparN
Number of posts : 5 Location : Sweden,Karlshamn Warning : Rank permisson : Steamid : Plz fill in steamid Registration date : 2008-07-30
| Subject: Re: What to add Wed Jul 30, 2008 7:36 am | |
| - micke1101 wrote:
- awparN wrote:
- The weps spawn doesent work?, and yeah i want them all 2:D
it should be fixed in the current beta Okey, i wanna try beta:)? when its done. | |
| | | Atspulgs
Number of posts : 76 Age : 34 Location : Ireland Karma: : <font color="green"><b>Normal</b></font> Warning : Rank permisson : <font></font> : Steamid : Plz fill in steamid Registration date : 2008-07-28
| Subject: Re: What to add Wed Jul 30, 2008 11:37 am | |
| by the way when is it coming out? the new version i mean | |
| | | micke1101
Number of posts : 152 Age : 30 Location : Sverige/Växjö | Sweden/vaxjo Karma: : <font color="green"><b>Very good</b></font> Warning : Rank permisson : Next Permisson : You cant get any higher XD <font></font> : Steamid : STEAM_0:1:17811664 Registration date : 2008-07-23
| Subject: Re: What to add Wed Jul 30, 2008 12:12 pm | |
| - Atspulgs wrote:
- by the way when is it coming out? the new version i mean
well i have everything for regeneration for hp and ap but it wont be added until the betas have filled in 1 thing and everything is checked | |
| | | Atspulgs
Number of posts : 76 Age : 34 Location : Ireland Karma: : <font color="green"><b>Normal</b></font> Warning : Rank permisson : <font></font> : Steamid : Plz fill in steamid Registration date : 2008-07-28
| Subject: Re: What to add Wed Jul 30, 2008 12:19 pm | |
| when the new beta version is coming out? | |
| | | micke1101
Number of posts : 152 Age : 30 Location : Sverige/Växjö | Sweden/vaxjo Karma: : <font color="green"><b>Very good</b></font> Warning : Rank permisson : Next Permisson : You cant get any higher XD <font></font> : Steamid : STEAM_0:1:17811664 Registration date : 2008-07-23
| Subject: Re: What to add Wed Jul 30, 2008 12:33 pm | |
| - Atspulgs wrote:
- when the new beta version is coming out?
when everything on the previous working | |
| | | micke1101
Number of posts : 152 Age : 30 Location : Sverige/Växjö | Sweden/vaxjo Karma: : <font color="green"><b>Very good</b></font> Warning : Rank permisson : Next Permisson : You cant get any higher XD <font></font> : Steamid : STEAM_0:1:17811664 Registration date : 2008-07-23
| Subject: Re: What to add Thu Jul 31, 2008 2:25 am | |
| ive added hp regen but it looks like you cant have regen for ap if you have a code example that works for ap so can you add it here | |
| | | Dr. Jan Itor
Number of posts : 43 Age : 34 Karma: : <font color="green"><b>Good</b></font> Warning : Rank permisson : Next Permisson : Admin <font></font> : Steamid : Plz fill in steamid Registration date : 2008-07-23
| Subject: Re: What to add Thu Jul 31, 2008 3:02 am | |
| yes u can just look at goku - Code:
-
new userArmor = get_user_armor(id)
// Give him armor if ( userArmor < g_ssjLevel[3] ) { if ( userArmor + g_armorPts > g_ssjLevel[3] ) { set_user_armor(id, g_ssjLevel[3]) } else { // Give the armor item if armor is 0 so CS knows the player has armor if ( userArmor <= 0 ) give_item(id, "item_assaultsuit")
set_user_armor(id, userArmor + g_armorPts) // Check armor again after it's been set userArmor = get_user_armor(id)
if ( userArmor < g_ssjLevel[0] ) { // run it this way so it doesn't check all the elses if ( g_isSaiyanLevel[id] > 0 ) { shResetSpeed(id) g_isSaiyanLevel[id] = 0 } } else if ( userArmor >= g_ssjLevel[0] && userArmor < g_ssjLevel[1] ) { // Set these items only once when armor is ssjlevel 1 if ( g_isSaiyanLevel[id] < 1 ) { new parm[2] parm[0] = id parm[1] = 5 powerup_effect(parm) set_task(0.1, "powerup_effect", 0, parm, 2, "a", 19)
set_hudmessage(255, 255, 100, -1.0, 0.25, 0, 0.25, 3.0, 0.0, 0.0, 84) show_hudmessage(id, "Goku - You've turned Super Saiyan") emit_sound(id, CHAN_STATIC, "shmod/goku_powerup1.wav", 0.8, ATTN_NORM, 0, PITCH_NORM)
g_isSaiyanLevel[id] = 1 ssj_boost(id) } } else if ( userArmor >= g_ssjLevel[1] && userArmor < g_ssjLevel[2] ) { // Set these items only once when armor is ssjlevel 2 if ( g_isSaiyanLevel[id] < 2 ) { new parm[2] parm[0] = id parm[1] = 7 powerup_effect(parm) set_task(0.1, "powerup_effect", 0, parm, 2, "a", 39)
set_hudmessage(222, 226, 0, -1.0, 0.25, 0, 0.25, 3.0, 0.0, 0.0, 84) show_hudmessage(id, "Goku - You've turned Super Saiyan 2") emit_sound(id, CHAN_STATIC, "shmod/goku_powerup2.wav", 0.8, ATTN_NORM, 0, PITCH_NORM)
g_isSaiyanLevel[id] = 2 ssj_boost(id) } } else if ( userArmor >= g_ssjLevel[2] && userArmor < g_ssjLevel[3] ) { // Set these items only once when armor is ssjlevel 3 if ( g_isSaiyanLevel[id] < 3 ) { new parm[2] parm[0] = id parm[1] = 9 powerup_effect(parm) set_task(0.1, "powerup_effect", 0, parm, 2, "a", 59)
set_hudmessage(248, 220, 117, -1.0, 0.25, 0, 0.25, 3.0, 0.0, 0.0, 84) show_hudmessage(id, "Goku - You've turned Super Saiyan 3") emit_sound(id, CHAN_STATIC, "shmod/goku_powerup3.wav", 0.8, ATTN_NORM, 0, PITCH_NORM)
g_isSaiyanLevel[id] = 3 ssj_boost(id) } } else if ( userArmor >= g_ssjLevel[3] ) { // SSJ4 glows red shGlow(id, 196, 000, 000) // Set these items only once when armor is ssjlevel 4 if ( g_isSaiyanLevel[id] < 4 ) { new parm[2] parm[0] = id parm[1] = 11 powerup_effect(parm) set_task(0.1, "powerup_effect", 0, parm, 2, "a", 79)
set_hudmessage(196, 0, 0, -1.0, 0.25, 0, 0.25, 3.0, 0.0, 0.0, 84) show_hudmessage(id, "Goku - You've turned Super Saiyan 4") emit_sound(id, CHAN_STATIC, "shmod/goku_powerup4.wav", 0.8, ATTN_NORM, 0, PITCH_NORM)
| |
| | | micke1101
Number of posts : 152 Age : 30 Location : Sverige/Växjö | Sweden/vaxjo Karma: : <font color="green"><b>Very good</b></font> Warning : Rank permisson : Next Permisson : You cant get any higher XD <font></font> : Steamid : STEAM_0:1:17811664 Registration date : 2008-07-23
| Subject: Re: What to add Thu Jul 31, 2008 3:05 am | |
| - Dr. Jan Itor wrote:
- yes u can
just look at goku - Code:
-
new userArmor = get_user_armor(id)
// Give him armor if ( userArmor < g_ssjLevel[3] ) { if ( userArmor + g_armorPts > g_ssjLevel[3] ) { set_user_armor(id, g_ssjLevel[3]) } else { // Give the armor item if armor is 0 so CS knows the player has armor if ( userArmor <= 0 ) give_item(id, "item_assaultsuit")
set_user_armor(id, userArmor + g_armorPts) // Check armor again after it's been set userArmor = get_user_armor(id)
if ( userArmor < g_ssjLevel[0] ) { // run it this way so it doesn't check all the elses if ( g_isSaiyanLevel[id] > 0 ) { shResetSpeed(id) g_isSaiyanLevel[id] = 0 } } else if ( userArmor >= g_ssjLevel[0] && userArmor < g_ssjLevel[1] ) { // Set these items only once when armor is ssjlevel 1 if ( g_isSaiyanLevel[id] < 1 ) { new parm[2] parm[0] = id parm[1] = 5 powerup_effect(parm) set_task(0.1, "powerup_effect", 0, parm, 2, "a", 19)
set_hudmessage(255, 255, 100, -1.0, 0.25, 0, 0.25, 3.0, 0.0, 0.0, 84) show_hudmessage(id, "Goku - You've turned Super Saiyan") emit_sound(id, CHAN_STATIC, "shmod/goku_powerup1.wav", 0.8, ATTN_NORM, 0, PITCH_NORM)
g_isSaiyanLevel[id] = 1 ssj_boost(id) } } else if ( userArmor >= g_ssjLevel[1] && userArmor < g_ssjLevel[2] ) { // Set these items only once when armor is ssjlevel 2 if ( g_isSaiyanLevel[id] < 2 ) { new parm[2] parm[0] = id parm[1] = 7 powerup_effect(parm) set_task(0.1, "powerup_effect", 0, parm, 2, "a", 39)
set_hudmessage(222, 226, 0, -1.0, 0.25, 0, 0.25, 3.0, 0.0, 0.0, 84) show_hudmessage(id, "Goku - You've turned Super Saiyan 2") emit_sound(id, CHAN_STATIC, "shmod/goku_powerup2.wav", 0.8, ATTN_NORM, 0, PITCH_NORM)
g_isSaiyanLevel[id] = 2 ssj_boost(id) } } else if ( userArmor >= g_ssjLevel[2] && userArmor < g_ssjLevel[3] ) { // Set these items only once when armor is ssjlevel 3 if ( g_isSaiyanLevel[id] < 3 ) { new parm[2] parm[0] = id parm[1] = 9 powerup_effect(parm) set_task(0.1, "powerup_effect", 0, parm, 2, "a", 59)
set_hudmessage(248, 220, 117, -1.0, 0.25, 0, 0.25, 3.0, 0.0, 0.0, 84) show_hudmessage(id, "Goku - You've turned Super Saiyan 3") emit_sound(id, CHAN_STATIC, "shmod/goku_powerup3.wav", 0.8, ATTN_NORM, 0, PITCH_NORM)
g_isSaiyanLevel[id] = 3 ssj_boost(id) } } else if ( userArmor >= g_ssjLevel[3] ) { // SSJ4 glows red shGlow(id, 196, 000, 000) // Set these items only once when armor is ssjlevel 4 if ( g_isSaiyanLevel[id] < 4 ) { new parm[2] parm[0] = id parm[1] = 11 powerup_effect(parm) set_task(0.1, "powerup_effect", 0, parm, 2, "a", 79)
set_hudmessage(196, 0, 0, -1.0, 0.25, 0, 0.25, 3.0, 0.0, 0.0, 84) show_hudmessage(id, "Goku - You've turned Super Saiyan 4") emit_sound(id, CHAN_STATIC, "shmod/goku_powerup4.wav", 0.8, ATTN_NORM, 0, PITCH_NORM)
well its much more coding XD but i guess i could give it a try XP its more if you check with hp - Code:
-
new gHealHP, gHealHPamount plugin init
register_cvar("gohan_healpoints", "10") register_cvar("gohan_healmax", "400")
set_task(1.0, "gohan_loop", 0, "", 0, "b") gHealPoints = get_cvar_num("gohan_healpoints") gHealAmount = get_cvar_num("gohan_healmax")
public {0}_loop() { if ( !shModActive() || !hasRoundStarted() ) return
for ( new id = 1; id <= SH_MAXSLOTS; id++ ) { if ( gHas{0}Power[id] && is_user_alive(id) ) { shAddHPs(id, gHealHP, gHealHPamount) } } } edit Here is all probably needed - Code:
-
new g_armorPts plugin_init register_cvar("goku_aps", "5")
set_task(1.0, "goku_loop", 0, "", 0, "b") end g_armorPts = get_cvar_num("goku_aps") newspawn set_task(0.5, "goku_setarmor", id) end public goku_setarmor(id) { if ( is_user_alive(id) ) { // Start a Goku off with 100 AP, even if user has more from other heroes give_item(id, "item_assaultsuit") set_user_armor(id, 100) } } public goku_loop() { if ( !shModActive() || g_betweenRounds ) return
new players[SH_MAXSLOTS], pnum, id
get_players(players, pnum, "a")
for (new i = 0; i < pnum; i++) { id = players[i] if ( g_hasGoku[id] && is_user_alive(id) ) {
new userArmor = get_user_armor(id)
// Give him armor if ( userArmor < g_ssjLevel[3] ) { if ( userArmor + g_armorPts > g_ssjLevel[3] ) { set_user_armor(id, g_ssjLevel[3]) } else { // Give the armor item if armor is 0 so CS knows the player has armor if ( userArmor <= 0 ) give_item(id, "item_assaultsuit")
set_user_armor(id, userArmor + g_armorPts) } }
// Check armor again after it's been set userArmor = get_user_armor(id)
if ( userArmor < g_ssjLevel[0] ) { // run it this way so it doesn't check all the elses if ( g_isSaiyanLevel[id] > 0 ) { shResetSpeed(id) g_isSaiyanLevel[id] = 0 } } else if ( userArmor >= g_ssjLevel[0] && userArmor < g_ssjLevel[1] ) { // Set these items only once when armor is ssjlevel 1 if ( g_isSaiyanLevel[id] < 1 ) { new parm[2] parm[0] = id parm[1] = 5 powerup_effect(parm) set_task(0.1, "powerup_effect", 0, parm, 2, "a", 19)
set_hudmessage(255, 255, 100, -1.0, 0.25, 0, 0.25, 3.0, 0.0, 0.0, 84) show_hudmessage(id, "Goku - You've turned Super Saiyan") emit_sound(id, CHAN_STATIC, "shmod/goku_powerup1.wav", 0.8, ATTN_NORM, 0, PITCH_NORM)
g_isSaiyanLevel[id] = 1 ssj_boost(id) } } else if ( userArmor >= g_ssjLevel[1] && userArmor < g_ssjLevel[2] ) { // Set these items only once when armor is ssjlevel 2 if ( g_isSaiyanLevel[id] < 2 ) { new parm[2] parm[0] = id parm[1] = 7 powerup_effect(parm) set_task(0.1, "powerup_effect", 0, parm, 2, "a", 39)
set_hudmessage(222, 226, 0, -1.0, 0.25, 0, 0.25, 3.0, 0.0, 0.0, 84) show_hudmessage(id, "Goku - You've turned Super Saiyan 2") emit_sound(id, CHAN_STATIC, "shmod/goku_powerup2.wav", 0.8, ATTN_NORM, 0, PITCH_NORM)
g_isSaiyanLevel[id] = 2 ssj_boost(id) } } else if ( userArmor >= g_ssjLevel[2] && userArmor < g_ssjLevel[3] ) { // Set these items only once when armor is ssjlevel 3 if ( g_isSaiyanLevel[id] < 3 ) { new parm[2] parm[0] = id parm[1] = 9 powerup_effect(parm) set_task(0.1, "powerup_effect", 0, parm, 2, "a", 59)
set_hudmessage(248, 220, 117, -1.0, 0.25, 0, 0.25, 3.0, 0.0, 0.0, 84) show_hudmessage(id, "Goku - You've turned Super Saiyan 3") emit_sound(id, CHAN_STATIC, "shmod/goku_powerup3.wav", 0.8, ATTN_NORM, 0, PITCH_NORM)
g_isSaiyanLevel[id] = 3 ssj_boost(id) } } else if ( userArmor >= g_ssjLevel[3] ) { // SSJ4 glows red shGlow(id, 196, 000, 000) // Set these items only once when armor is ssjlevel 4 if ( g_isSaiyanLevel[id] < 4 ) { new parm[2] parm[0] = id parm[1] = 11 powerup_effect(parm) set_task(0.1, "powerup_effect", 0, parm, 2, "a", 79)
set_hudmessage(196, 0, 0, -1.0, 0.25, 0, 0.25, 3.0, 0.0, 0.0, 84) show_hudmessage(id, "Goku - You've turned Super Saiyan 4") emit_sound(id, CHAN_STATIC, "shmod/goku_powerup4.wav", 0.8, ATTN_NORM, 0, PITCH_NORM)
g_isSaiyanLevel[id] = 4 shake_n_stun(id) ssj_boost(id) } } } } } now just to clean it | |
| | | Dr. Jan Itor
Number of posts : 43 Age : 34 Karma: : <font color="green"><b>Good</b></font> Warning : Rank permisson : Next Permisson : Admin <font></font> : Steamid : Plz fill in steamid Registration date : 2008-07-23
| Subject: Re: What to add Thu Jul 31, 2008 4:02 am | |
| no its not more coding thats just more coding cus goku uses different ssj levels u can make it small | |
| | | micke1101
Number of posts : 152 Age : 30 Location : Sverige/Växjö | Sweden/vaxjo Karma: : <font color="green"><b>Very good</b></font> Warning : Rank permisson : Next Permisson : You cant get any higher XD <font></font> : Steamid : STEAM_0:1:17811664 Registration date : 2008-07-23
| Subject: Re: What to add Thu Jul 31, 2008 4:12 am | |
| - Dr. Jan Itor wrote:
- no its not more coding thats just more coding cus goku uses different ssj levels u can make it small
can you show?? XD | |
| | | Dr. Jan Itor
Number of posts : 43 Age : 34 Karma: : <font color="green"><b>Good</b></font> Warning : Rank permisson : Next Permisson : Admin <font></font> : Steamid : Plz fill in steamid Registration date : 2008-07-23
| Subject: Re: What to add Thu Jul 31, 2008 4:23 am | |
| - Code:
-
public newSpawn(id) { g_inStun[id] = false
if ( shModActive() && g_hasGoku[id] && is_user_alive(id) ) { // Set armor in x seconds to avoid breaking max ap settings in other heroes set_task(0.5, "goku_setarmor", id) }
if ( !shModActive() || g_betweenRounds ) return
new players[SH_MAXSLOTS], pnum, id
get_players(players, pnum, "a")
for (new i = 0; i < pnum; i++) { id = players[i] if ( g_hasGoku[id] && is_user_alive(id) ) {
new userArmor = get_user_armor(id)
// Give him armor if ( userArmor < g_ssjLevel[3] ) { if ( userArmor + g_armorPts > g_ssjLevel[3] ) { set_user_armor(id, g_ssjLevel[3]) } else { // Give the armor item if armor is 0 so CS knows the player has armor if ( userArmor <= 0 ) give_item(id, "item_assaultsuit")
set_user_armor(id, userArmor + g_armorPts) } } and the rest of the stuff u know | |
| | | micke1101
Number of posts : 152 Age : 30 Location : Sverige/Växjö | Sweden/vaxjo Karma: : <font color="green"><b>Very good</b></font> Warning : Rank permisson : Next Permisson : You cant get any higher XD <font></font> : Steamid : STEAM_0:1:17811664 Registration date : 2008-07-23
| Subject: Re: What to add Thu Jul 31, 2008 4:24 am | |
| - Dr. Jan Itor wrote:
-
- Code:
-
public newSpawn(id) { g_inStun[id] = false
if ( shModActive() && g_hasGoku[id] && is_user_alive(id) ) { // Set armor in x seconds to avoid breaking max ap settings in other heroes set_task(0.5, "goku_setarmor", id) }
if ( !shModActive() || g_betweenRounds ) return
new players[SH_MAXSLOTS], pnum, id
get_players(players, pnum, "a")
for (new i = 0; i < pnum; i++) { id = players[i] if ( g_hasGoku[id] && is_user_alive(id) ) {
new userArmor = get_user_armor(id)
// Give him armor if ( userArmor < g_ssjLevel[3] ) { if ( userArmor + g_armorPts > g_ssjLevel[3] ) { set_user_armor(id, g_ssjLevel[3]) } else { // Give the armor item if armor is 0 so CS knows the player has armor if ( userArmor <= 0 ) give_item(id, "item_assaultsuit")
set_user_armor(id, userArmor + g_armorPts) } }
and the rest of the stuff u know that code still checks ssjgohan | |
| | | Dr. Jan Itor
Number of posts : 43 Age : 34 Karma: : <font color="green"><b>Good</b></font> Warning : Rank permisson : Next Permisson : Admin <font></font> : Steamid : Plz fill in steamid Registration date : 2008-07-23
| Subject: Re: What to add Thu Jul 31, 2008 4:29 am | |
| yes ? just change it to userarmor < hero_armorr or something lol just read the code and u'll see what to do | |
| | | micke1101
Number of posts : 152 Age : 30 Location : Sverige/Växjö | Sweden/vaxjo Karma: : <font color="green"><b>Very good</b></font> Warning : Rank permisson : Next Permisson : You cant get any higher XD <font></font> : Steamid : STEAM_0:1:17811664 Registration date : 2008-07-23
| Subject: Re: What to add Thu Jul 31, 2008 4:34 am | |
| ssjlevel is 1000 in ap shuld i use get_cvar_num function in that? so instead of that ssjlevel[3] something that reads cvar | |
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| Subject: Re: What to add | |
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| | | | What to add | |
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| Poll | | What power is next? | Team check for models | | 0% | [ 0 ] | KD laser | | 46% | [ 6 ] | Give nightvision | | 0% | [ 0 ] | Invisibility | | 23% | [ 3 ] | KD Invisibility | | 0% | [ 0 ] | idk | | 31% | [ 4 ] |
| Total Votes : 13 |
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Latest topics | » buuuuuuugTue Apr 21, 2009 2:20 pm by zeuslt » READ:When reporting a bugThu Dec 18, 2008 10:25 am by ztus » Video tutorials?Tue Sep 30, 2008 5:31 pm by Atspulgs» question?Wed Sep 24, 2008 1:37 am by Atspulgs» Guide how to install langusesWed Sep 24, 2008 1:35 am by Atspulgs» Maybe have solved the check for update issueSat Sep 20, 2008 10:41 am by micke1101» Ill be do some changes.Thu Sep 18, 2008 12:46 pm by micke1101» few things doesnt workTue Sep 16, 2008 1:34 pm by Atspulgs» girasoleMon Sep 15, 2008 11:41 am by Atspulgs» Versions commingSun Sep 14, 2008 12:49 am by micke1101» art and computerThu Sep 11, 2008 3:41 pm by Atspulgs» Settings/customisable suggestions neededWed Sep 10, 2008 8:20 am by Atspulgs» Ive added player model and a settings window :pSun Sep 07, 2008 7:49 am by micke1101» Should i update to Grrrrrrr's shmod for cs:s?Sat Sep 06, 2008 1:18 am by micke1101» video backgroundSat Sep 06, 2008 12:31 am by micke1101 |
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